The 3D universe is considered the breakthrough of the Grand Theft Auto series, with sales and reviews rising greatly.[14] This began with Grand Theft Auto III in 2001, set in fictional Liberty City. GTA III and its two follow-ups were "killer apps" for the PlayStation 2, as Sony signed a deal with Take-Two to make them exclusive for the PS2 for a time before they were released for Windows and Xbox.
After the success of Grand Theft Auto III, Grand Theft Auto: Vice City was released in 2002. This game was set in 1986 in Vice City, largely based on Miami, Florida and featuring influences from 1980s pop culture such as Miami Vice and Scarface. The hype for Vice City was thanks to high-profile celebrities as voice actors such as Ray Liotta and Philip Michael Thomas and the release of the Grand Theft Auto: Vice City Official Soundtrack Box Set. Grand Theft Auto: San Andreas was released in 2004, based on the 1990s 1992 Los Angeles riots and Rampart scandal. San Andreas had numerous gameplay enhancements including role-playing game character customization, and a massive area encompassing three cities (Los Santos, San Fierro, and Las Venturas, equivalent to Los Angeles, San Francisco, and Las Vegas) and the surrounding rural area.
Grand Theft Auto Advance (simply called Grand Theft Auto in the cover), for the Game Boy Advance, was released in 2004. Originally developed as a top-down conversion of Grand Theft Auto III, it eventually became an original game. Unlike the Game Boy Color ports of Grand Theft Auto and Grand Theft Auto 2, Advance did not tone down the violence and profanity common to the Grand Theft Auto series. The game received an "M" rating from the ESRB. It was developed by an external developer, Digital Eclipse.
Two games for the PlayStation Portable, both developed by Rockstar Leeds, were also released: Grand Theft Auto: Liberty City Stories and Grand Theft Auto: Vice City Stories. Liberty City Stories is a prequel to Grand Theft Auto III and set in Liberty City in 1998. A PlayStation 2 port was released by Rockstar on 6 June 2006. Vice City Stories was released for the PlayStation Portable on 31 October 2006 and set in Vice City in 1984, two years before the events of Grand Theft Auto: Vice City. A PlayStation 2 port of the game was released on 6 March 2007. It is the last game of the third generation series, and the final game in the Grand Theft Auto III canon.
In chronological order, the Grand Theft Auto games in the 3D universe are:
Grand Theft Auto: Vice City Stories; set in 1984, released in 2006
Grand Theft Auto: Vice City; set in 1986, released in 2002
Grand Theft Auto: San Andreas; set in 1992, released in 2004
Grand Theft Auto: Liberty City Stories; set in 1998, released in 2005
Grand Theft Auto (Game Boy Advance); set in 2000, released in 2004
Grand Theft Auto III; set and released in 2001
After the success of Grand Theft Auto III, Grand Theft Auto: Vice City was released in 2002. This game was set in 1986 in Vice City, largely based on Miami, Florida and featuring influences from 1980s pop culture such as Miami Vice and Scarface. The hype for Vice City was thanks to high-profile celebrities as voice actors such as Ray Liotta and Philip Michael Thomas and the release of the Grand Theft Auto: Vice City Official Soundtrack Box Set. Grand Theft Auto: San Andreas was released in 2004, based on the 1990s 1992 Los Angeles riots and Rampart scandal. San Andreas had numerous gameplay enhancements including role-playing game character customization, and a massive area encompassing three cities (Los Santos, San Fierro, and Las Venturas, equivalent to Los Angeles, San Francisco, and Las Vegas) and the surrounding rural area.
Grand Theft Auto Advance (simply called Grand Theft Auto in the cover), for the Game Boy Advance, was released in 2004. Originally developed as a top-down conversion of Grand Theft Auto III, it eventually became an original game. Unlike the Game Boy Color ports of Grand Theft Auto and Grand Theft Auto 2, Advance did not tone down the violence and profanity common to the Grand Theft Auto series. The game received an "M" rating from the ESRB. It was developed by an external developer, Digital Eclipse.
Two games for the PlayStation Portable, both developed by Rockstar Leeds, were also released: Grand Theft Auto: Liberty City Stories and Grand Theft Auto: Vice City Stories. Liberty City Stories is a prequel to Grand Theft Auto III and set in Liberty City in 1998. A PlayStation 2 port was released by Rockstar on 6 June 2006. Vice City Stories was released for the PlayStation Portable on 31 October 2006 and set in Vice City in 1984, two years before the events of Grand Theft Auto: Vice City. A PlayStation 2 port of the game was released on 6 March 2007. It is the last game of the third generation series, and the final game in the Grand Theft Auto III canon.
In chronological order, the Grand Theft Auto games in the 3D universe are:
Grand Theft Auto: Vice City Stories; set in 1984, released in 2006
Grand Theft Auto: Vice City; set in 1986, released in 2002
Grand Theft Auto: San Andreas; set in 1992, released in 2004
Grand Theft Auto: Liberty City Stories; set in 1998, released in 2005
Grand Theft Auto (Game Boy Advance); set in 2000, released in 2004
Grand Theft Auto III; set and released in 2001
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