Sunday, 16 November 2014

Grand Theft Auto V (2013)[edit]

Main article: Grand Theft Auto V

On 25 October 2011, Rockstar Games announced Grand Theft Auto V via their Twitter account, which included the #GrandTheftAutoV hashtag and a link to their homepage, which displayed the game's logo.[27] The 'V' in the logo is styled like a bank note.[28] A message was printed below the logo stating that a trailer would be released on 2 November 2011. The following day, Rockstar put a Grand Theft Auto V trailer countdown on their homepage.[29] Shares of Take-Two Interactive, the parent company of Rockstar Games, jumped seven percent following the revelation that Grand Theft Auto V was in development.[30] Around the same time, video game website Kotaku claimed that it had been told that rumours about Rockstar being set to make a switch to reality by recreating real-world Los Angeles for Grand Theft Auto V "are true" by "a source familiar with the game". Kotaku said that Grand Theft Auto V will be set in "some version of L.A." and also claimed that multiple sources are saying that the game will feature more than just one playable character.[31][32][33]

On 3 November 2011, Rockstar Games announced that Grand Theft Auto V was in full development and that it would take place within Los Santos and its "surrounding hills, countryside and beaches", and that it would be "the largest and the most ambitious game Rockstar has yet created", with Sam Houser describing it as a "radical reinvention of the Grand Theft Auto universe".[34] A version of Los Santos was previously featured in 2004's Grand Theft Auto: San Andreas, along with two other cities that were part of that rendition of the state of San Andreas (Las Venturas and San Fierro, based on Las Vegas and San Francisco, respectively). Rockstar parent Take-Two called Grand Theft Auto V "a bold new direction in open-world freedom, storytelling, mission-based gameplay and online multiplayer", while confirming that its story will focus on "the pursuit of the almighty dollar in a re-imagined, present-day Southern California". No release date or platforms were provided in the announcement.[35]

On 8 November 2011, Take-Two's second quarter financial earnings report included an update on future product launch dates, with the newest game to be added to the list was Grand Theft Auto V, which carried a "TBA" release.[36] On 2 February 2012, during Take-Two's third quarter financial report, CEO Strauss Zelnick said developer Rockstar was making "incredible progress".[37] On 13 February 2012, in a Question and Answer section on their blog, a nameless Rockstar representative said that the developer is toiling away diligently and hopes to reveal more in a few months time.[38][39]

On 29 October 2012, it was reported that a Polish fan site had published an image of some pre-order posters, which suggested that Grand Theft Auto V would arrive in "Spring 2013". The image contains the previous "Pest Control" artwork, as well as a previously-unseen illustration of a thug with a baseball bat (later revealed to be Franklin) and an angry-looking dog on a chain (later revealed to be Chop).[40] A day later, it was reported that a branch of the British video game retailer Game in Brighton published a similar picture of Grand Theft Auto V artwork on Twitter, again showing a spring 2013 release date. The promotional material shows off a new set of artwork for the game, including a female police officer, arresting a blonde woman, and a gun-toting man (later revealed to be Trevor) on a quad bike.[41] Later that day, Rockstar announced that Grand Theft Auto V will be released sometime during Q2 2013 for PlayStation 3 and Xbox 360, and that pre-orders would begin on 5 November 2012.[42] On 1 November 2012, a user on the GTAForums spotted an apparent piece of pre-order artwork for the game in a Walmart store in Toronto. The promotional material shows another version of the blonde woman (without Vasquez).[43] Around the same time, a number of locations from the game was revealed in a set of exclusive screenshots for pre-order customers. The images were housed in miniature picture viewers, a collectible for those who pre-order the game.[44]

On 31 January 2013, Rockstar announced that Grand Theft Auto V would miss its original Q2/Q3 2013 launch window, and would be released on 17 September 2013. Rockstar Games founder Sam Houser owed the delay for "extra development time" on the project.[45] In a later post on the announcement thread on their website, Rockstar slammed what it labels "conspiracy theories" about the delay, attributing the delay to make "the game to be as good as it needs to be."[46] In a later conference call with investors, Take-Two's Strauss Zelnick implied that the chance of a "dual-generation launch" for Grand Theft Auto V is unlikely.[47] On 2 July 2013, in a Q&A section on their blog, Rockstar said it had nothing to share about a PC or next-gen console version of the game, stating that it is "completely focused on current-gen versions of Grand Theft Auto V."[48]

On 23 August 2013, it was reported that some European PlayStation 3 users who had pre-ordered Grand Theft Auto V were able to download certain aspects of the game, including the in-game soundtrack, as well as character dialogue.[49][50][51] Details of the game were leaked later that day, and on following days, before Sony removed the pre-order file from the European PlayStation Network, stating that they "sincerely apologise to Rockstar and Grand Theft Auto fans across the world".[52][53] Rockstar lately said that they're "deeply disappointed by leaks and spoilers being spread in advance of the game's launch".[54]

Grand Theft Auto V was released for PlayStation 3 and Xbox 360 on 17 September 2013 to universal critical acclaim and massive financial success, beating multiple records.[55][56] An enhanced port is set for release on 18 November 2014 for the PlayStation 4 and Xbox One, and on 27 January 2015 for Microsoft Windows.[57]
Controversies[edit]

No comments:

Post a Comment