Main articles: Grand Theft Auto IV, Grand Theft Auto: The Lost and Damned, Grand Theft Auto: The Ballad of Gay Tony and Grand Theft Auto: Chinatown Wars
Grand Theft Auto IV was released on 29 April 2008, after a six-month delay.[22] It was the first Grand Theft Auto game to be released simultaneously for both Sony and Microsoft's video game consoles. In August 2008, Rockstar announced that it was going to publish Grand Theft Auto IV for PC. Grand Theft Auto IV's game engine is the Rockstar Advanced Game Engine (RAGE) used in Rockstar Games Presents Table Tennis and the Euphoria physics engine.
Grand Theft Auto IV has much more realistic gameplay than its predecessors, no characters from previous games appear in Grand Theft Auto IV; according to Dan Houser "virtually none of the characters from the previous games returned, as a lot of them are dead anyway."[23] The game once again takes place in a redesigned Liberty City that very closely resembles New York City, much more than previous renditions.[24]
Microsoft officially announced a "strategic alliance" with Rockstar Games over the rights to episodic content through their Xbox Live service at their X06 event. This content was released as Grand Theft Auto: The Lost and Damned on 17 February 2009, and it was available for download, exclusively for the Xbox 360. This was because of the substantial $50 million that Microsoft paid Rockstar to keep it exclusive. The strategic alliance was however timed and both DLC episodes and the compilation pack were released on 13 April 2010 on PS3 and PC. The expansion adds some new elements to the existing game and focuses on Johnny Klebitz, the vice president of "The Lost" motorcycle club.
The second and last Grand Theft Auto IV downloadable content episode was called Grand Theft Auto: The Ballad of Gay Tony[25] and was released on 29 October 2009. Grand Theft Auto: Episodes from Liberty City is a compilation pack released for the Xbox 360, later also released on the PS3 at the same time as The Ballad of Gay Tony. It contains The Lost and Damned and The Ballad of Gay Tony on one disk and does not require an original copy of Grand Theft Auto IV.
Grand Theft Auto IV officially introduced online multiplayer to the series. In most games, a customisable character is used to play, and money earned in game is translated to levels, with more customisation available at higher levels. The game does not offer split screen or local area network (LAN) multiplayer modes on PlayStation 3 or Xbox 360, but there is LAN on the PC mode. Up to 16 (32 on PC) players can play together, doing a variety of games including Death Match, Cops 'n' Crooks, races, Deal Breaker, and Mafiya Work as well as team varieties of Death Match, and Mafiya Work to name just a few.
Grand Theft Auto: Chinatown Wars is the first Grand Theft Auto game to be released on the Nintendo DS, and was announced at the E3 Nintendo Press Conference on 15 July 2008. This game has several new features, such as touch screen mini-games. The game was released on 17 March 2009 in North America and 20 March 2009 to Australia and Europe. The game is rated 18+ by PEGI and the BBFC (Europe, UK) and M by the ESRB (North America). A PSP version was later announced on 22 June 2009[26] and was released in North America on 20 October 2009. It was also released on the Apple iOS platform 18 January 2010.
Grand Theft Auto IV was released on 29 April 2008, after a six-month delay.[22] It was the first Grand Theft Auto game to be released simultaneously for both Sony and Microsoft's video game consoles. In August 2008, Rockstar announced that it was going to publish Grand Theft Auto IV for PC. Grand Theft Auto IV's game engine is the Rockstar Advanced Game Engine (RAGE) used in Rockstar Games Presents Table Tennis and the Euphoria physics engine.
Grand Theft Auto IV has much more realistic gameplay than its predecessors, no characters from previous games appear in Grand Theft Auto IV; according to Dan Houser "virtually none of the characters from the previous games returned, as a lot of them are dead anyway."[23] The game once again takes place in a redesigned Liberty City that very closely resembles New York City, much more than previous renditions.[24]
Microsoft officially announced a "strategic alliance" with Rockstar Games over the rights to episodic content through their Xbox Live service at their X06 event. This content was released as Grand Theft Auto: The Lost and Damned on 17 February 2009, and it was available for download, exclusively for the Xbox 360. This was because of the substantial $50 million that Microsoft paid Rockstar to keep it exclusive. The strategic alliance was however timed and both DLC episodes and the compilation pack were released on 13 April 2010 on PS3 and PC. The expansion adds some new elements to the existing game and focuses on Johnny Klebitz, the vice president of "The Lost" motorcycle club.
The second and last Grand Theft Auto IV downloadable content episode was called Grand Theft Auto: The Ballad of Gay Tony[25] and was released on 29 October 2009. Grand Theft Auto: Episodes from Liberty City is a compilation pack released for the Xbox 360, later also released on the PS3 at the same time as The Ballad of Gay Tony. It contains The Lost and Damned and The Ballad of Gay Tony on one disk and does not require an original copy of Grand Theft Auto IV.
Grand Theft Auto IV officially introduced online multiplayer to the series. In most games, a customisable character is used to play, and money earned in game is translated to levels, with more customisation available at higher levels. The game does not offer split screen or local area network (LAN) multiplayer modes on PlayStation 3 or Xbox 360, but there is LAN on the PC mode. Up to 16 (32 on PC) players can play together, doing a variety of games including Death Match, Cops 'n' Crooks, races, Deal Breaker, and Mafiya Work as well as team varieties of Death Match, and Mafiya Work to name just a few.
Grand Theft Auto: Chinatown Wars is the first Grand Theft Auto game to be released on the Nintendo DS, and was announced at the E3 Nintendo Press Conference on 15 July 2008. This game has several new features, such as touch screen mini-games. The game was released on 17 March 2009 in North America and 20 March 2009 to Australia and Europe. The game is rated 18+ by PEGI and the BBFC (Europe, UK) and M by the ESRB (North America). A PSP version was later announced on 22 June 2009[26] and was released in North America on 20 October 2009. It was also released on the Apple iOS platform 18 January 2010.
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